Tag Archive for: Dimension Reduction

Rethinking linear algebra part two: ellipsoids in data science

1 Our expedition of eigenvectors still continues

This article is still going to be about eigenvectors and PCA, and this article still will not cover LDA (linear discriminant analysis). Hereby I would like you to have more organic links of the data science ideas with eigenvectors.

In the second article, we have covered the following points:

  • You can visualize linear transformations with matrices by calculating displacement vectors, and they usually look like vectors swirling.
  • Diagonalization is finding a direction in which the displacement vectors do not swirl, and that is equal to finding new axis/basis where you can describe its linear transformations more straightforwardly. But we have to consider diagonalizability of the matrices.
  • In linear dimension reduction such as PCA or LDA, we mainly use types of matrices called positive definite or positive semidefinite matrices.

In the last article we have seen the following points:

  • PCA is an algorithm of calculating orthogonal axes along which data “swell” the most.
  • PCA is equivalent to calculating a new orthonormal basis for the data where the covariance between components is zero.
  • You can reduced the dimension of the data in the new coordinate system by ignoring the axes corresponding to small eigenvalues.
  • Covariance matrices enable linear transformation of rotation and expansion and contraction of vectors.

I emphasized that the axes are more important than the surface of the high dimensional ellipsoids, but in this article let’s focus more on the surface of ellipsoids, or I would rather say general quadratic curves. After also seeing how to draw ellipsoids on data, you would see the following points about PCA or eigenvectors.

  • Covariance matrices are real symmetric matrices, and also they are positive semidefinite. That means you can always diagonalize covariance matrices, and their eigenvalues are all equal or greater than 0.
  • PCA is equivalent to finding axes of quadratic curves in which gradients are biggest. The values of quadratic curves increases the most in those directions, and that means the directions describe great deal of information of data distribution.
  • Intuitively dimension reduction by PCA is equal to fitting a high dimensional ellipsoid on data and cutting off the axes corresponding to small eigenvalues.

Even if you already understand PCA to some extent, I hope this article provides you with deeper insight into PCA, and at least after reading this article, I think you would be more or less able to visually control eigenvectors and ellipsoids with the Numpy and Maplotlib libraries.

*Let me first introduce some mathematical facts and how I denote them throughout this article in advance. If you are allergic to mathematics, take it easy or please go back to my former articles.

  • Any quadratic curves can be denoted as \boldsymbol{x}^T A\boldsymbol{x} + 2\boldsymbol{b}^T\boldsymbol{x} + s = 0, where \boldsymbol{x}\in \mathbb{R}^D , A \in \mathbb{R}^{D\times D} \boldsymbol{b}\in \mathbb{R}^D s\in \mathbb{R}.
  • When I want to clarify dimensions of variables of quadratic curves, I denote parameters as A_D, b_D.
  • If a matrix A is a real symmetric matrix, there exist a rotation matrix U such that U^T A U = \Lambda, where \Lambda = diag(\lambda_1, \dots, \lambda_D) and U = (\boldsymbol{u}_1, \dots , \boldsymbol{u}_D). \boldsymbol{u}_1, \dots , \boldsymbol{u}_D are eigenvectors corresponding to \lambda_1, \dots, \lambda_D respectively.
  • PCA corresponds to a case of diagonalizing A where A is a covariance matrix of certain data. When I want to clarify that A is a covariance matrix, I denote it as A=\Sigma.
  • Importantly covariance matrices \Sigma are positive semidefinite and real symmetric, which means you can always diagonalize \Sigma and any of their engenvalues cannot be lower than 0.

*In the last article, I denoted the covariance of data as S, based on Pattern Recognition and Machine Learning by C. M. Bishop.

*Sooner or later you are going to see that I am explaining basically the same ideas from different points of view, using the topic of PCA. However I believe they are all important when you learn linear algebra for data science of machine learning. Even you have not learnt linear algebra or if you have to teach linear algebra, I recommend you to first take a review on the idea of diagonalization, like the second article. And you should be conscious that, in the context of machine learning or data science, only a very limited type of matrices are important, which I have been explaining throughout this article.

2 Rotation or projection?

In this section I am going to talk about basic stuff found in most textbooks on linear algebra. In the last article, I mentioned that if A is a real symmetric matrix, you can diagonalize A with a rotation matrix U = (\boldsymbol{u}_1 \: \cdots \: \boldsymbol{u}_D), such that U^{-1}AU = U^{T}AU =\Lambda, where \Lambda = diag(\lambda_{1}, \dots , \lambda_{D}). I also explained that PCA is a case where A=\Sigma, that is, A is the covariance matrix of certain data. \Sigma is known to be positive semidefinite and real symmetric. Thus you can always diagonalize \Sigma and any of their engenvalues cannot be lower than 0.

I think we first need to clarify the difference of rotation and projection. In order to visualize the ideas, let’s consider a case of D=3. Assume that you have got an orthonormal rotation matrix U = (\boldsymbol{u}_1 \: \boldsymbol{u}_2 \: \boldsymbol{u}_3) which diagonalizes A. In the last article I said diagonalization is equivalent to finding new orthogonal axes formed by eigenvectors, and in the case of this section you got new orthonoramal basis (\boldsymbol{u}_1, \boldsymbol{u}_2, \boldsymbol{u}_3) which are in red in the figure below. Projecting a point \boldsymbol{x} = (x, y, z) on the new orthonormal basis is simple: you just have to multiply \boldsymbol{x} with U^T. Let U^T \boldsymbol{x} be (x', y', z')^T, and then \left( \begin{array}{c} x' \\ y' \\ z' \end{array} \right) = U^T\boldsymbol{x} = \left( \begin{array}{c} \boldsymbol{u}_1^{T}\boldsymbol{x} \\ \boldsymbol{u}_2^{T}\boldsymbol{x} \\ \boldsymbol{u}_3^{T}\boldsymbol{x} \end{array} \right). You can see x', y', z' are \boldsymbol{x} projected on \boldsymbol{u}_1, \boldsymbol{u}_2, \boldsymbol{u}_3 respectively, and the left side of the figure below shows the idea. When you replace the orginal orthonormal basis (\boldsymbol{e}_1, \boldsymbol{e}_2, \boldsymbol{e}_3) with (\boldsymbol{u}_1, \boldsymbol{u}_2, \boldsymbol{u}_3) as in the right side of the figure below, you can comprehend the projection as a rotation from (x, y, z) to (x', y', z') by a rotation matrix U^T.

Next, let’s see what rotation is. In case of rotation, you should imagine that you rotate the point \boldsymbol{x} in the same coordinate system, rather than projecting to other coordinate system. You can rotate \boldsymbol{x} by multiplying it with U. This rotation looks like the figure below.

In the initial position, the edges of the cube are aligned with the three orthogonal black axes (\boldsymbol{e}_1,  \boldsymbol{e}_2 , \boldsymbol{e}_3), with one corner of the cube located at the origin point of those axes. The purple dot denotes the corner of the cube directly opposite the origin corner. The cube is rotated in three dimensions, with the origin corner staying fixed in place. After the rotation with a pivot at the origin, the edges of the cube are now aligned with a new set of orthogonal axes (\boldsymbol{u}_1,  \boldsymbol{u}_2 , \boldsymbol{u}_3), shown in red. You might understand that more clearly with an equation: U\boldsymbol{x} = (\boldsymbol{u}_1 \: \boldsymbol{u}_2 \: \boldsymbol{u}_3) \left( \begin{array}{c} x \\ y \\ z \end{array} \right) = x\boldsymbol{u}_1 + y\boldsymbol{u}_2 + z\boldsymbol{u}_3. In short this rotation means you keep relative position of \boldsymbol{x}, I mean its coordinates (x, y, z), in the new orthonormal basis. In this article, let me call this a “cube rotation.”

The discussion above can be generalized to spaces with dimensions higher than 3. When U \in \mathbb{R}^{D \times D} is an orthonormal matrix and a vector \boldsymbol{x} \in \mathbb{R}^D, you can project \boldsymbol{x} to \boldsymbol{x}' = U^T \boldsymbol{x}or rotate it to \boldsymbol{x}'' = U \boldsymbol{x}, where \boldsymbol{x}' = (x_{1}', \dots, x_{D}')^T and \boldsymbol{x}'' = (x_{1}'', \dots, x_{D}'')^T. In other words \boldsymbol{x} = U \boldsymbol{x}', which means you can rotate back \boldsymbol{x}' to the original point \boldsymbol{x} with the rotation matrix U.

I think you at least saw that rotation and projection are basically the same, and that is only a matter of how you look at the coordinate systems. But I would say the idea of projection is more important through out this article.

Let’s consider a function f(\boldsymbol{x}; A) = \boldsymbol{x}^T A \boldsymbol{x} = (\boldsymbol{x}, A \boldsymbol{x}), where A\in \mathbb{R}^{D\times D} is a real symmetric matrix. The distribution of f(\boldsymbol{x}; A) is quadratic curves whose center point covers the origin, and it is known that you can express this distribution in a much simpler way using eigenvectors. When you project this function on eigenvectors of A, that is when you substitute U \boldsymbol{x}' for \boldsymbol{x}, you get f = (\boldsymbol{x}, A \boldsymbol{x}) =(U \boldsymbol{x}', AU \boldsymbol{x}') = (\boldsymbol{x}')^T U^TAU \boldsymbol{x}' = (\boldsymbol{x}')^T \Lambda \boldsymbol{x}' = \lambda_1 ({x'}_1)^2 + \cdots + \lambda_D ({x'}_D)^2. You can always diagonalize real symmetric matrices, so the formula implies that the shapes of quadratic curves largely depend on eigenvectors. We are going to see this in detail in the next section.

*(\boldsymbol{x}, \boldsymbol{y}) denotes an inner product of \boldsymbol{x} and \boldsymbol{y}.

*We are going to see details of the shapes of quadratic “curves” or “functions” in the next section.

To be exact, you cannot naively multiply U or U^T for rotation. Let’s take a part of data I showed in the last article as an example. In the figure below, I projected data on the basis (\boldsymbol{u}_1,  \boldsymbol{u}_2 , \boldsymbol{u}_3).

You might have noticed that you cannot do a “cube rotation” in this case. If you make the coordinate system (\boldsymbol{u}_1, \boldsymbol{u}_2, \boldsymbol{u}_3) with your left hand, like you might have done in science classes in school to learn Fleming’s rule, you would soon realize that the coordinate systems in the figure above do not match. You need to flip the direction of one axis to match them.

Mathematically, you have to consider the determinant of the rotation matrix U. You can do a “cube rotation” when det(U)=1, and in the case above det(U) was -1, and you needed to flip one axis to make the determinant 1. In the example in the figure below, you can match the basis. This also can be generalized to higher dimensions, but that is also beyond the scope of this article series. If you are really interested, you should prepare some coffee and snacks and textbooks on linear algebra, and some weekends.

When you want to make general ellipsoids in a 3d space on Matplotlib, you can take advantage of rotation matrices. You first make a simple ellipsoid symmetric about xyz axis using polar coordinates, and you can rotate the whole ellipsoid with rotation matrices. I made some simple modules for drawing ellipsoid. If you put in a rotation matrix which diagonalize the covariance matrix of data and a list of three radiuses \sqrt{\lambda_1}, \sqrt{\lambda_2}, \sqrt{\lambda_3}, you can rotate the original ellipsoid so that it fits the data well.

3 Types of quadratic curves.

*This article might look like a mathematical writing, but I would say this is more about computer science. Please tolerate some inaccuracy in terms of mathematics. I gave priority to visualizing necessary mathematical ideas in my article series. If you are not sure about details, please let me know.

In linear dimension reduction, or at least in this article series you mainly have to consider ellipsoids. However ellipsoids are just one type of quadratic curves. In the last article, I mentioned that when the center of a D dimensional ellipsoid is the origin point of a normal coordinate system, the formula of the surface of the ellipsoid is as follows: (\boldsymbol{x}, A\boldsymbol{x})=1, where A satisfies certain conditions. To be concrete, when (\boldsymbol{x}, A\boldsymbol{x})=1 is the surface of a ellipsoid, A has to be diagonalizable and positive definite.

*Real symmetric matrices are diagonalizable, and positive definite matrices have only positive eigenvalues. Covariance matrices \Sigma, whose displacement vectors I visualized in the last two articles, are known to be symmetric real matrices and positive semi-defintie. However, the surface of an ellipsoid which fit the data is \boldsymbol{x}^T \Sigma ^{-1} \boldsymbol{x} = const., not \boldsymbol{x}^T \Sigma \boldsymbol{x} = const..

*You have to keep it in mind that \boldsymbol{x} are all deviations.

*You do not have to think too much about what the “semi” of the term “positive semi-definite” means fow now.

As you could imagine, this is just one simple case of richer variety of graphs. Let’s consider a 3-dimensional space. Any quadratic curves in this space can be denoted as ax^2 + by^2 + cz^2 + dxy + eyz + fxz + px + qy + rz + s = 0, where at least one of a, b, c, d, e, f, p, q, r, s is not 0.  Let \boldsymbol{x} be (x, y, z)^T, then the quadratic curves can be simply denoted with a 3\times 3 matrix A and a 3-dimensional vector \boldsymbol{b} as follows: \boldsymbol{x}^T A\boldsymbol{x} + 2\boldsymbol{b}^T\boldsymbol{x} + s = 0, where A = \left( \begin{array}{ccc} a & \frac{d}{2} & \frac{f}{2} \\ \frac{d}{2} & b & \frac{e}{2} \\ \frac{f}{2} & \frac{e}{2} & c \end{array} \right), \boldsymbol{b} = \left( \begin{array}{c} \frac{p}{2} \\ \frac{q}{2} \\ \frac{r}{2} \end{array} \right). General quadratic curves are roughly classified into the 9 types below.

You can shift these quadratic curves so that their center points come to the origin, without rotation, and the resulting curves are as follows. The curves can be all denoted as \boldsymbol{x}^T A\boldsymbol{x}.

As you can see, A is a real symmetric matrix. As I have mentioned repeatedly, when all the elements of a D \times D symmetric matrix A are real values and its eigen values are \lambda_{i} (i=1, \dots , D), there exist orthogonal/orthonormal matrices U such that U^{-1}AU = \Lambda, where \Lambda = diag(\lambda_{1}, \dots , \lambda_{D}). Hence, you can diagonalize the A = \left( \begin{array}{ccc} a & \frac{d}{2} & \frac{f}{2} \\ \frac{d}{2} & b & \frac{e}{2} \\ \frac{f}{2} & \frac{e}{2} & c \end{array} \right) with an orthogonal matrix U. Let U be an orthogonal matrix such that U^T A U = \left( \begin{array}{ccc} \alpha  & 0 & 0 \\ 0 & \beta & 0 \\ 0 & 0 & \gamma \end{array} \right) =\left( \begin{array}{ccc} \lambda_1  & 0 & 0 \\ 0 & \lambda_2 & 0 \\ 0 & 0 & \lambda_3 \end{array} \right). After you apply rotation by U to the curves (a)” ~ (i)”, those curves are symmetrically placed about the xyz axes, and their center points still cross the origin. The resulting curves look like below. Or rather I should say you projected (a)’ ~ (i)’ on their eigenvectors.

In this article mainly (a)” , (g)”, (h)”, and (i)” are important. General equations for the curves is as follows

  • (a)”: \frac{x^2}{l^2} + \frac{y^2}{m^2} + \frac{z^2}{n^2} = 1
  • (g)”: z = \frac{x^2}{l^2} + \frac{y^2}{m^2}
  • (h)”: z = \frac{x^2}{l^2} - \frac{y^2}{m^2}
  • (i)”: z = \frac{x^2}{l^2}

, where l, m, n \in \mathbb{R}^+.

Even if this section has been puzzling to you, you just have to keep one point in your mind: we have been discussing general quadratic curves, but in PCA, you only need to consider a case where A is a covariance matrix, that is A=\Sigma. PCA corresponds to the case where you shift and rotate the curve (a) into (a)”. Subtracting the mean of data from each point of data corresponds to shifting quadratic curve (a) to (a)’. Calculating eigenvectors of A corresponds to calculating a rotation matrix U such that the curve (a)’ comes to (a)” after applying the rotation, or projecting curves on eigenvectors of \Sigma. Importantly we are only discussing the covariance of certain data, not the distribution of the data itself.

*Just in case you are interested in a little more mathematical sides: it is known that if you rotate all the points \boldsymbol{x} on the curve \boldsymbol{x}^T A\boldsymbol{x} + 2\boldsymbol{b}^T\boldsymbol{x} + s = 0 with the rotation matrix P, those points \boldsymbol{x} are mapped into a new quadratic curve \alpha x^2 + \beta y^2 + \gamma z^2 + \lambda x + \mu y + \nu z + \rho = 0. That means the rotation of the original quadratic curve with P (or rather rotating axes) enables getting rid of the terms xy, yz, zx. Also it is known that when \alpha ' \neq 0, with proper translations and rotations, the quadratic curve \alpha x^2 + \beta y^2 + \gamma z^2 + \lambda x + \mu y + \nu z + \rho = 0 can be mapped into one of the types of quadratic curves in the figure below, depending on coefficients of the original quadratic curve. And the discussion so far can be generalized to higher dimensional spaces, but that is beyond the scope of this article series. Please consult decent textbooks on linear algebra around you for further details.

4 Eigenvectors are gradients and sometimes variances.

In the second section I explained that you can express quadratic functions f(\boldsymbol{x}; A) = \boldsymbol{x}^T A \boldsymbol{x} in a very simple way by projecting \boldsymbol{x} on eigenvectors of A.

You can comprehend what I have explained in another way: eigenvectors, to be exact eigenvectors of real symmetric matrices A, are gradients. And in case of PCA, I mean when A=\Sigma eigenvalues are also variances. Before explaining what that means, let me explain a little of the totally common facts on mathematics. If you have variables \boldsymbol{x}\in \mathbb{R}^D, I think you can comprehend functions f(\boldysmbol{x}) in two ways. One is a normal “functions” f(\boldsymbol{x}), and the others are “curves” f(\boldsymbol{x}) = const.. “Functions” get an input \boldsymbol{x} and gives out an output f(\boldsymbol{x}), just as well as normal functions you would imagine. “Curves” are rather sets of \boldsymbol{x} \in \mathbb{R}^D such that f(\boldsymbol{x}) = const..

*Please assume that the terms “functions” and “curves” are my original words. I use them just in case I fail to use functions and curves properly.

The quadratic curves in the figure above are all “curves” in my term, which can be denoted as f(\boldsymbol{x}; A_3, \boldsymbol{b}_3)=const or f(\boldsymbol{x}; A_3)=const. However if you replace z of (g)”, (h)”, and (i)” with f, you can interpret the “curves” as “functions” which are denoted as f(\boldsymbol{x}; A_2). This might sounds too obvious to you, and my point is you can visualize how values of “functions” change only when the inputs are 2 dimensional.

When a symmetric 2\times 2 real matrices A_2 have two eigenvalues \lambda_1, \lambda_2, the distribution of quadratic curves can be roughly classified to the following three types.

  • (g): Both \lambda_1 and \lambda_2 are positive or negative.
  • (h): Either of \lambda_1 or \lambda_2 is positive and the other is negative.
  • (i): Either of \lambda_1 or \lambda_2 is 0 and the other is not.

The equations of (g)” , (h)”, and (i)” correspond to each type of f=(\boldsymbol{x}; A_2), and thier curves look like the three graphs below.

And in fact, when start from the origin and go in the direction of an eigenvector \boldsymbol{u}_i, \lambda_i is the gradient of the direction. You can see that more clearly when you restrict the distribution of f=(\boldsymbol{x}; A_2) to a unit circle. Like in the figure below, in case \lambda_1 = 7, \lambda_2 = 3, which is classified to (g), the distribution looks like the left side, and if you restrict the distribution in the unit circle, the distribution looks like a bowl like the middle and the right side. When you move in the direction of \boldsymbol{u}_1, you can climb the bowl as as high as \lambda_1, in \boldsymbol{u}_2 as high as \lambda_2.

Also in case of (h), the same facts hold. But in this case, you can also descend the curve.

*You might have seen the curve above in the context of optimization with stochastic gradient descent. The origin of the curve above is a notorious saddle point, where gradients are all 0 in any directions but not a local maximum or minimum. Points can be stuck in this point during optimization.

Especially in case of PCA, A is a covariance matrix, thus A=\Sigma. Eigenvalues of \Sigma are all equal to or greater than 0. And it is known that in this case \lambda_i is the variance of data projected on its corresponding eigenvector \boldsymbol{u}_i (i=0, \dots , D). Hence, if you project f(\boldsymbol{x}; \Sigma), quadratic curves formed by a covariance matrix \Sigma, on eigenvectors of \Sigma, you get f(\boldsymbol{x}; \Sigma) = ({x'}_1 \: \dots \: {x'}_D) (\lambda_1 {x'}_1 \: \dots \: \lambda_D {x'}_D)^t =\lambda_1 ({x'}_1)^2 + \cdots + \lambda_D ({x'}_D)^2.  This shows that you can re-weight ({x'}_1 \: \dots \: {x'}_D), the coordinates of data projected projected on eigenvectors of A, with \lambda_1, \dots, \lambda_D, which are variances ({x'}_1 \: \dots \: {x'}_D). As I mentioned in an example of data of exam scores in the last article, the bigger a variance \lambda_i is, the more the feature described by \boldsymbol{u}_i vary from sample to sample. In other words, you can ignore eigenvectors corresponding to small eigenvalues.

That is a great hint why principal components corresponding to large eigenvectors contain much information of the data distribution. And you can also interpret PCA as a “climbing” a bowl of f(\boldsymbol{x}; A_D), as I have visualized in the case of (g) type curve in the figure above.

*But as I have repeatedly mentioned, ellipsoid which fit data well isf(\boldsymbol{x}; \Sigma ^{-1}) =(\boldsymbol{x}')^T diag(\frac{1}{\lambda_1}, \dots, \frac{1}{\lambda_D})\boldsymbol{x}' = \frac{({x'}_{1})^2}{\lambda_1} + \cdots + \frac{({x'}_{D})^2}{\lambda_D} = const..

*You have to be careful that even if you slice a type (h) curve f(\boldsymbol{x}; A_D) with a place z=const. the resulting cross section does not fit the original data well because the equation of the cross section is \lambda_1 ({x'}_1)^2 + \cdots + \lambda_D ({x'}_D)^2 = const. The figure below is an example of slicing the same f(\boldsymbol{x}; A_2) as the one above with z=1, and the resulting cross section.

As we have seen, \lambda_i, the eigenvalues of the covariance matrix of data are variances or data when projected on it eigenvectors. At the same time, when you fit an ellipsoid on the data, \sqrt{\lambda_i} is the radius of the ellipsoid corresponding to \boldsymbol{u}_i. Thus ignoring data projected on eigenvectors corresponding to small eigenvalues is equivalent to cutting of the axes of the ellipsoid with small radiusses.

I have explained PCA in three different ways over three articles.

  • The second article: I focused on what kind of linear transformations convariance matrices \Sigma enable, by visualizing displacement vectors. And those vectors look like swirling and extending into directions of eigenvectors of \Sigma.
  • The third article: We directly found directions where certain data distribution “swell” the most, to find that data swell the most in directions of eigenvectors.
  • In this article, we have seen PCA corresponds to only one case of quadratic functions, where the matrix A is a covariance matrix. When you go in the directions of eigenvectors corresponding to big eigenvalues, the quadratic function increases the most. Also that means data samples have bigger variances when projected on the eigenvectors. Thus you can cut off eigenvectors corresponding to small eigenvectors because they retain little information about data, and that is equivalent to fitting an ellipsoid on data and cutting off axes with small radiuses.

*Let A be a covariance matrix, and you can diagonalize it with an orthogonal matrix U as follow: U^{T}AU = \Lambda, where \Lambda = diag(\lambda_1, \dots, \lambda_D). Thus A = U \Lambda U^{T}. U is a rotation, and multiplying a \boldsymbol{x} with \Lambda means you multiply each eigenvalue to each element of \boldsymbol{x}. At the end U^T enables the reverse rotation.

If you get data like the left side of the figure below, most explanation on PCA would just fit an oval on this data distribution. However after reading this articles series so far, you would have learned to see PCA from different viewpoints like at the right side of the figure below.

 

5 Ellipsoids in Gaussian distributions.

I have explained that if the covariance of a data distribution is \boldsymbol{\Sigma}, the ellipsoid which fits the distribution the best is \bigl((\boldsymbol{x} - \boldsymbol{\mu}), \boldsymbol{\Sigma}^{-1}(\boldsymbol{x} - \boldsymbol{\mu})\bigr) = 1. You might have seen the part \bigl((\boldsymbol{x} - \boldsymbol{\mu}), \boldsymbol{\Sigma}^{-1}(\boldsymbol{x} - \boldsymbol{\mu})\bigr) = (\boldsymbol{x} - \boldsymbol{\mu}) \boldsymbol{\Sigma}^{-1}(\boldsymbol{x} - \boldsymbol{\mu}) somewhere else. It is the exponent of general Gaussian distributions: \mathcal{N}(\boldsymbol{x} | \boldsymbol{\mu}, \boldsymbol{\Sigma}) = \frac{1}{(2\pi)^{D/2}} \frac{1}{|\boldsymbol{\Sigma}|} exp\{ -\frac{1}{2}(\boldsymbol{x} - \boldsymbol{\mu}) \boldsymbol{\Sigma}^{-1}(\boldsymbol{x} - \boldsymbol{\mu}) \}.  It is known that the eigenvalues of \Sigma ^{-1} are \frac{1}{\lambda_1}, \dots, \frac{1}{\lambda_D}, and eigenvectors corresponding to each eigenvalue are also \boldsymbol{u}_1, \dots, \boldsymbol{u}_D respectively. Hence just as well as what we have seen, if you project (\boldsymbol{x} - \boldsymbol{\mu}) on each eigenvector of \Sigma ^{-1}, we can convert the exponent of the Gaussian distribution.

Let -\frac{1}{2}(\boldsymbol{x} - \boldsymbol{\mu}) \boldsymbol{\Sigma}^{-1}(\boldsymbol{x} - \boldsymbol{\mu}) be \boldsymbol{y} and U ^{-1} \boldsymbol{y}= U^{T} \boldsymbol{y} be \boldsymbol{y}', where U=(\boldsymbol{u}_1 \: \dots \: \boldsymbol{u}_D). Just as we have seen, (\boldsymbol{x} - \boldsymbol{\mu}) \boldsymbol{\Sigma}^{-1}(\boldsymbol{x} - \boldsymbol{\mu}) =\boldsymbol{y}^T\Sigma^{-1} \boldsymbol{y} =(U\boldsymbol{y}')^T \Sigma^{-1} U\boldsymbol{y}' =((\boldsymbol{y}')^T U^T \Sigma^{-1} U\boldsymbol{y}' = (\boldsymbol{y}')^T diag(\frac{1}{\lambda_1}, \dots, \frac{1}{\lambda_D}) \boldsymbol{y}' = \frac{({y'}_{1})^2}{\lambda_1} + \cdots + \frac{({y'}_{D})^2}{\lambda_D}. Hence \mathcal{N}(\boldsymbol{x} | \boldsymbol{\mu}, \boldsymbol{\Sigma}) = \frac{1}{(2\pi)^{D/2}} \frac{1}{|\boldsymbol{\Sigma}|} exp\{ -\frac{1}{2}(\boldsymbol{y}) \boldsymbol{\Sigma}^{-1}(\boldsymbol{y}) \} =  \frac{1}{(2\pi)^{D/2}} \frac{1}{|\boldsymbol{\Sigma}|} exp\{ -\frac{1}{2}(\frac{({y'}_{1})^2}{\lambda_1} + \cdots + \frac{({y'}_{D})^2}{\lambda_D} ) \} =\frac{1}{(2\pi)^{1/2}} \frac{1}{|\boldsymbol{\Sigma}|} exp\biggl( -\frac{1}{2} \frac{({y'}_{1})^2}{\lambda_1} \biggl) \cdots \frac{1}{(2\pi)^{1/2}} \frac{1}{|\boldsymbol{\Sigma}|} exp\biggl( -\frac{1}{2}\frac{({y'}_{D})^2}{\lambda_D} \biggl).

*To be mathematically exact about changing variants of normal distributions, you have to consider for example Jacobian matrices.

This results above demonstrate that, by projecting data on the eigenvectors of its covariance matrix, you can factorize the original multi-dimensional Gaussian distribution into a product of Gaussian distributions which are irrelevant to each other. However, at the same time, that is the potential limit of approximating data with PCA. This idea is going to be more important when you think about more probabilistic ways to handle PCA, which is more robust to lack of data.

I have explained PCA over 3 articles from various viewpoints. If you have been patient enough to read my article series, I think you have gained some deeper insight into not only PCA, but also linear algebra, and that should be helpful when you learn or teach data science. I hope my codes also help you. In fact these are not the only topics about PCA. There are a lot of important PCA-like algorithms.

In fact our expedition of ellipsoids, or PCA still continues, just as Star Wars series still continues. Especially if I have to explain an algorithm named probabilistic PCA, I need to explain the “Bayesian world” of machine learning. Most machine learning algorithms covered by major introductory textbooks tend to be too deterministic and dependent on the size of data. Many of those algorithms have another “parallel world,” where you can handle inaccuracy in better ways. I hope I can also write about them, and I might prepare another trilogy for such PCA. But I will not disappoint you, like “The Phantom Menace.”

Appendix: making a model of a bunch of grape with ellipsoid berries.

If you can control quadratic curves, reshaping and rotating them, you can make a model of a grape of olive bunch on Matplotlib. I made a program of making a model of a bunch of berries on Matplotlib using the module to draw ellipsoids which I introduced earlier. You can check the codes in this page.

*I have no idea how many people on this earth are in need of making such models.

I made some modules so that you can see the grape bunch from several angles. This might look very simple to you, but the locations of berries are organized carefully so that it looks like they are placed around a stem and that the berries are not too close to each other.

 

The programming code I created for this article is completly available here.

[Refereces]

[1]C. M. Bishop, “Pattern Recognition and Machine Learning,” (2006), Springer, pp. 78-83, 559-577

[2]「理工系新課程 線形代数 基礎から応用まで」, 培風館、(2017)

[3]「これなら分かる 最適化数学 基礎原理から計算手法まで」, 金谷健一著、共立出版, (2019), pp. 17-49

[4]「これなら分かる 応用数学教室 最小二乗法からウェーブレットまで」, 金谷健一著、共立出版, (2019), pp.165-208

[5] 「サボテンパイソン 」
https://sabopy.com/

 

Rethinking linear algebra: visualizing linear transformations and eigen vectors

In terms of calculation processes of Principal Component Analysis (PCA) or Linear Discriminant Analysis (LDA), which are the dimension reduction techniques I am going to explain in the following articles, diagonalization is what they are all about. Throughout this article, I would like you to have richer insight into diagonalization in order to prepare for understanding those basic dimension reduction techniques.

When our professor started a lecture on the last chapter of our textbook on linear algebra, he said “It is no exaggeration to say that everything we have studied is for this ‘diagonalization.'” Until then we had to write tons of numerical matrices and vectors all over our notebooks, calculating those products, adding their rows or columns to other rows or columns, sometimes transposing the matrices, calculating their determinants.

It was like the scene in “The Karate Kid,” where the protagonist finally understood the profound meaning behind the prolonged and boring “wax on, wax off” training given by Miyagi (or “jacket on, jacket off” training given by Jackie Chan). We had finally understood why we had been doing those seemingly endless calculations.

Source: http://thinkbedoleadership.com/secret-success-wax-wax-off/

But usually you can do those calculations easily with functions in the Numpy library. Unlike Japanese college freshmen, I bet you are too busy to reopen textbooks on linear algebra to refresh your mathematics. Thus I am going to provide less mathematical and more intuitive explanation of diagonalization in this article.

1, The mainstream ways of explaining diagonalization.

*The statements below are very rough for mathematical topics, but I am going to give priority to offering more visual understanding on linear algebra in this article. For further understanding, please refer to textbooks on linear algebra. If you would like to have minimum understandings on linear algebra needed for machine learning, I recommend the Appendix C of Pattern Recognition and Machine Learning by C. M. Bishop.

In most textbooks on linear algebra, the explanations on dioagonalization is like this (if you are not sure what diagonalization is or if you are allergic to mathematics, you do not have to read this seriously):

Let V (dimV = D)be a vector space and let  T_A : V \rightarrow V be a mapping of V into itself,  defined as T_A(v) = A \cdot \boldsymbol{v}, where A is a D\times D matrix and \boldsymbol{v} is D dimensional vector. An element \boldsymbol{v} \in V is called an eigen vector if there exists a number \lambda such that A \cdot \boldsymbol{v}= \lambda \cdot \boldsymbol{v} and \boldsymbol{v} \neq \boldsymbol{0}. In this case \lambda is uniquely determined and is called an eigen value of A belonging to the eigen vector \boldsymbol{v}.

Any matrix A has D eigen values \lambda_{i}, belonging to \boldsymbol{v}_{i} (i=1, 2, …., D). If \boldsymbol{v}_{i} is basis of the vector space V, then A is diagonalizable.

When A is diagonalizable, with D \times D matrices P = (\boldsymbol{v}_{1}, \dots, \boldsymbol{v}_{D}) , whose column vectors are eigen vectors \boldsymbol{v}_{i} (i=1, 2, …., D), the following equation holds: P^{-1}AP = \Lambda, where \Lambda = diag(\lambda_{1}, \dots, \lambda_{D})= \begin{pmatrix} \lambda_{1} & 0& \ldots &0\\ 0 & \lambda_{2} & \ldots & 0 \\ \vdots & \vdots & \ddots & \vdots \\ 0 & 0 & \ldots & \lambda_{D} \end{pmatrix}.

And when A is diagonalizable, you can diagonalize A as below.

Most textbooks keep explaining these type of stuff, but I have to say they lack efforts to make it understandable to readers with low mathematical literacy like me. Especially if you have to apply the idea to data science field, I believe you need more visual understanding of diagonalization. Therefore instead of just explaining the definitions and theorems, I would like to take a different approach. But in order to understand them in more intuitive ways, we first have to rethink waht linear transformation T_A means in more visible ways.

2, Linear transformations

Even though I did my best to make this article understandable to as little prerequisite knowledge, you at least have to understand linear transformation of numerical vectors and with matrices. Linear transformation is nothing difficult, and in this article I am going to use only 2 or 3 dimensional numerical vectors or square matrices. You can calculate linear transformation of \boldsymbol{v} by A as equations in the figure. In other words, \boldsymbol{u} is a vector transformed by A.

*I am not going to use the term “linear transformation” in a precise way in the context of linear algebra. In this article or in the context of data science or machine learning, “linear transformation” for the most part means products of matrices or vectors. 

*Forward/back propagation of deep learning is mainly composed of this linear transformation. You keep linearly transforming input vectors, frequently transforming them with activation functions, which are for the most part not linear transformation.

As you can see in the equations above, linear transformation with A transforms a vector to another vector. Assume that you have an original vector \boldsymbol{v} in grey and that the vector \boldsymbol{u} in pink is the transformed \boldsymbol{v} by A is. If you subtract \boldsymbol{v} from \boldsymbol{u}, you can get a displacement vector, which I displayed in purple. A displacement vector means the transition from a vector to another vector.

Let’s calculate the displacement vector with more vectors \boldsymbol{v}. Assume that A =\begin{pmatrix} 3 & 1 \\ 1 & 2 \end{pmatrix}, and I prepared several grid vectors \boldsymbol{v} in grey as you can see in the figure below. If you transform those grey grid points with A, they are mapped into the vectors \boldsymbol{u} in pink. With those vectors in grey or pink, you can calculate the their displacement vectors \boldsymbol{u} = \boldsymbol{v} in purple.

I think you noticed that the displacement vectors in the figure above have some tendencies. In order to see that more clearly, let’s calculate displacement vectors with several matrices A and more grid points. Assume that you have three 2 \times 2 square matrices A_1 =\begin{pmatrix} 3 & 1 \\ 1 & 2 \end{pmatrix}, A_2 =\begin{pmatrix} 3 & 1 \\ -1 & 1 \end{pmatrix}, A_3 =\begin{pmatrix} 1 & -1 \\ 1 & 1 \end{pmatrix}, and I plotted displace vectors made by the matrices respectively in the figure below.

I think you noticed some characteristics of the displacement vectors made by those linear transformations: the vectors are swirling and many of them seem to be oriented in certain directions. To be exact, some displacement vectors have extend in the same directions as some of original vectors in grey. That means  linear transformation by A did not change the direction of the original vector \boldsymbol{v}, and the unchanged vectors are called eigen vectors. Real eigen vectors of each A are displayed as arrows in yellow in the figure above. But when it comes to A_3, the matrix does not have any real eigan values.

In linear algebra, depending on the type matrices A, you have consider various cases such as whether the matrices have real or imaginary eigen values, whether the matrices are diagonalizable, whether the eigen vectors are orthogonal, or whether they are unit vectors. But those topics are out of the scope of this article series, so please refer to textbooks on linear algebra if you are interested.

Luckily, however, in terms of PCA or LDA, you only have to consider a type of matrices named positive semidefinite matrices, which A_1 is classified to, and I am going to explain positive semidefinite matrices in the fourth section.

3, Eigen vectors as coordinate system

Source: Ian Stewart, “Professor Stewart’s Cabinet of Mathematical Curiosities,” (2008), Basic Books

Let me take Fibonacci numbers as an example to briefly see why diagonalization is useful. Fibonacci is sequence is quite simple and it is often explained using an example of pairs of rabbits increasing generation by generation. Let a_n (n=0, 1, 2, …) be the number of pairs of grown up rabbits in the n^{th} generation. One pair of grown up rabbits produce one pair of young rabbit The concrete values of a_n are a_0 = 0, a_1 = 1, a_2=1, a_3=2, a_4=3, a_5=5, a_6=8, a_7=13, \dots. Assume that A =\begin{pmatrix} 1 & 1 \\ 1 & 0 \end{pmatrix} and that \begin{pmatrix} a_1 \\ a_0  \end{pmatrix} =\begin{pmatrix} 1 \\ 0  \end{pmatrix}, then you can calculate the number of the pairs of grown up rabbits in the next generation with the following recurrence relation. \begin{pmatrix} a_{n+1} \\ a_{n}  \end{pmatrix}=\begin{pmatrix} 1 & 1 \\ 1 & 0 \end{pmatrix} \cdot \begin{pmatrix} a_{n+1} \\ a_{n}  \end{pmatrix}.Let \boldsymbol{a}_n be \begin{pmatrix} a_{n+1} \\ a_{n}  \end{pmatrix}, then the recurrence relation can be written as \boldsymbol{a}_{n+1} = A \boldsymbol{a}_n, and the transition of \boldsymbol{a}_n are like purple arrows in the figure below. It seems that the changes of the purple arrows are irregular if you look at the plots in normal coordinate.

Assume that \lambda _1, \lambda_2 (\lambda _1< \lambda_2) are eigen values of A, and \boldsymbol{v}_1, \boldsymbol{v}_2 are eigen vectors belonging to them respectively. Also let \alpha, \beta scalars such that \begin{pmatrix} a_{1} \\ a_{0}  \end{pmatrix} = \begin{pmatrix} 1 \\ 0  \end{pmatrix} = \alpha \boldsymbol{v}_1 + \beta \boldsymbol{v}_2. According to the definition of eigen values and eigen vectors belonging to them, the following two equations hold: A\boldsymbol{v}_1 = \lambda_1 \boldsymbol{v}_1, A\boldsymbol{v}_2 = \lambda_2 \boldsymbol{v}_2. If you calculate \boldsymbol{a}_1 is, using eigen vectors of A, \boldsymbol{a}_1  = A\boldsymbol{a}_0 = A (\alpha \boldsymbol{v}_1 + \beta \boldsymbol{v}_2) = \alpha\lambda _1 \boldsymbol{v}_1 + \beta \lambda_2 \boldsymbol{v}_2. In the same way, \boldsymbol{a}_2 = A\boldsymbol{a}_1 = A (\alpha\lambda _1 \boldsymbol{v}_1 + \beta \lambda_2 \boldsymbol{v}_2) = \alpha\lambda _{1}^{2} \boldsymbol{v}_1 + \beta \lambda_{2}^{2} \boldsymbol{v}_2, and \boldsymbol{a}_3 = A\boldsymbol{a}_2 = A (\alpha\lambda _{1}^{2} \boldsymbol{v}_1 + \beta \lambda_{2}^{2} \boldsymbol{v}_2) = \alpha\lambda _{1}^{3} \boldsymbol{v}_1 + \beta \lambda_{2}^{3} \boldsymbol{v}_2. These equations show that in coordinate system made by eigen vectors of A, linear transformation by A is easily done by just multiplying eigen values with each eigen vector. Compared to the graph of Fibonacci numbers above, in the figure below you can see that in coordinate system made by eigen vectors the plots changes more systematically generation by generation.

 

In coordinate system made by eigen vectors of square matrices, the linear transformations by the matrices can be much more straightforward, and this is one powerful strength of eigen vectors.

*I do not major in mathematics, so I am not 100% sure, but vectors in linear algebra have more abstract meanings and various things in mathematics can be vectors, even though in machine learning or data science we  mainly use numerical vectors with more concrete elements. We can also say that matrices are a kind of maps. That is just like, at leas in my impression, even though a real town is composed of various components such as houses, smooth or bumpy roads, you can simplify its structure with simple orthogonal lines, like the map of Manhattan. But if you know what the town actually looks like, you do not have to follow the zigzag path on the map.

4, Eigen vectors of positive semidefinite matrices

In the second section of this article I told you that, even though you have to consider various elements when you discuss general diagonalization, in terms of PCA and LDA we mainly use only a type of matrices named positive semidefinite matrices. Let A be a D \times D square matrix. If \boldsymbol{x}^T A \boldsymbol{x} \geq 0 for all values of the vector \boldsymbol{x}, the A is said to be a positive semidefinite matrix. And also it is known that A being a semidefinite matrix is equivalent to \lambda _{i} \geq 0 for all the eigen values \lambda_i (i=1, \dots , D).

*I think most people first learn a type of matrices called positive definite matrices. Let A be aD \times D square matrix. If \boldsymbol{x}^T A \boldsymbol{x} > 0 for all values of the vector \boldsymbol{x}, the A is said to be a positive definite matrix. You have to keep it in mind that even if all the elements of A are positive, A is not necessarly positive definite/semidefinite.

Just as we did in the second section of this article, let’s visualize displacement vectors made by linear transformation with a 3 \times 3 square positive semidefinite matrix A.

*In fact A_1 =\begin{pmatrix} 3 & 1 \\ 1 & 2 \end{pmatrix}, whose linear transformation I visualized the second section, is also positive semidefinite.

Let’s visualize linear transformations by a positive definite matrix A = \frac{1}{50} \begin{pmatrix} 60.45 &  33.63 & 46.29 \\33.63 & 68.49 & 50.93 \\ 46.29 & 50.93 & 53.61 \end{pmatrix}. I visualized the displacement vectors made by the A just as the same way as in the second section of this article. The result is as below, and you can see that, as well as the displacement vectors made by A_1, the three dimensional displacement vectors below are swirling and extending in three directions, in the directions of the three orthogonal eigen vectors \boldsymbol{v}_1, \boldsymbol{v}_2, and \boldsymbol{v}_3.

*It might seem like a weird choice of a matrix, but you are going to see why in the next article.

You might have already noticed A_1 =\begin{pmatrix} 3 & 1 \\ 1 & 2 \end{pmatrix} and A = \frac{1}{50} \begin{pmatrix} 60.45 &  33.63 & 46.29 \\33.63 & 68.49 & 50.93 \\ 46.29 & 50.93 & 53.61 \end{pmatrix} are both symmetric matrices and that their elements are all real values, and that their diagonal elements are all positive values. Super importantly, when all the elements of a D \times D symmetric matrix A are real values and its eigen values are \lambda_{i} (i=1, \dots , D), there exist orthonormal matrices U such that U^{-1}AU = \Lambda, where \Lambda = diag(\lambda_{1}, \dots , \lambda_{D}).

*The title of this section might be misleading, but please keep it in mind that positive definite/semidefinite matrices are not necessarily real symmetric matrices. And real symmetric vectors are not necessarily positive definite/semidefinite matrices.

5, Orthonormal matrices and rotation of vectors

In this section I am gong to explain orthonormal matrices, as known as rotation matrices. If a D\times D matrix U is an orthonormal matrix, column vectors of U are orthonormal, which means U = (\boldsymbol{u}_1 \dots \boldsymbol{u}_D), where \begin{cases} \boldsymbol{u}_{i}^{T}\boldsymbol{u}_{j} = 1 \quad (i = j) \\ \boldsymbol{u}_{i}^{T}\boldsymbol{u}_{j} = 0 \quad (i\neq j) \end{cases}. In other words column vectors \boldsymbol{u}_{i} form an orthonormal coordinate system.

Orthonormal matrices U have several important matrices, and one of them is U^{-1} = U^{T}. Combining this fact with what I have told you so far, you we can reach one conclusion that you can orthogonalize a real symmetric matrix A as U^{T}AU = \Lambda. This is known as spectral decomposition or singular value decomposition.

Another important property of U is that U^{T} is also orthonormal. In other words, assume U is orthonormal and that U = (\boldsymbol{u}_1 \dots \boldsymbol{u}_D) = \begin{pmatrix} -\boldsymbol{v_1}^{T}- \\ \vdots \\ -\boldsymbol{v_D}^{T}- \end{pmatrix}, (\boldsymbol{v}_1 \dots \boldsymbol{v}_D) also forms a orthonormal coordinate system.

…It seems things are getting too mathematical and abstract (for me), thus for now I am going to wrap up what I have explained in this article .

We have seen

  • Numerical matrices linearly transform vectors.
  • Certain linear transformations do not change the direction of vectors in certain directions, which are called eigen vectors.
  • Making use of eigen vectors, you can form new coordinate system which can describe the linear transformations in a more straightforward way.
  • You can diagonalize a real symmetric matrix A with an orthonormal matrix U.

Of our current interest is what kind of linear transformation the real symmetric positive definite matrix enables. I am going to explain why the purple vectors in the figure above is swirling like that in the upcoming articles. Before that, however, we are going to  see one application of what we have seen in this article, on dimension reduction. To be concrete the next article is going to be about principal component analysis (PCA), which is very important in many fields.

*In short, the orthonormal matrix U I mentioned above enables rotation of matrix, and the diagonal matrix diag(\lambda_1, \dots, \lambda_D) expands or contracts vectors along each axis. I am going to explain that more precisely in the upcoming articles.

* I make study materials on machine learning, sponsored by DATANOMIQ. I do my best to make my content as straightforward but as precise as possible. I include all of my reference sources. If you notice any mistakes in my materials, including grammatical errors, please let me know (email: yasuto.tamura@datanomiq.de). And if you have any advice for making my materials more understandable to learners, I would appreciate hearing it.

*I attatched the codes I used to make the figures in this article. You can just copy, paste, and run, sometimes installing necessary libraries.

import matplotlib.pyplot as plt 
import numpy as np
import matplotlib.patches as mpatches

T_A = np.array([[1, 1], 
                [1, 0]])

total_step = 5
x = np.zeros((total_step, 2))

x[0]  = np.array([1, 0])

for i in range(total_step - 1):
    x[i + 1] = np.dot(T_A, x[i])

eigen_values, eigen_vectors = np.linalg.eig(T_A)
idx = eigen_values.argsort()[::-1]   
eigen_values = eigen_values[idx]
eigen_vectors = eigen_vectors[:,idx]
for i in range(len(eigen_vectors)):
    if(eigen_vectors.T[i][0] < 0):
        eigen_vectors.T[i] = - eigen_vectors.T[i]   

v_initial = x[0]
v_coefficients = np.zeros((total_step , 2))
v_coefficients[0] = np.dot(v_initial ,  np.linalg.inv(eigen_vectors.T)) 

for i in range(total_step-1):
    v_coefficients[i + 1] = v_coefficients[i] * eigen_values 

for i in range(total_step):
    v_1_list[i+1] = v_coefficients.T[0][i]*eigen_vectors.T[0]
    v_2_list[i+1] = v_coefficients.T[1][i]*eigen_vectors.T[1]

plt.figure(figsize=(20, 15))
fontsize = 20
small_shift = 0.2

plt.plot(x[:, 0], x[:, 1], marker='o', linestyle='none', markersize=10, color='black')

plt.arrow(0, 0, eigen_vectors.T[0][0], eigen_vectors.T[0][1], width=0.05, head_width=0.2, color='orange')
plt.arrow(0, 0, eigen_vectors.T[1][0], eigen_vectors.T[1][1], width=0.05, head_width=0.2, color='orange')

plt.text(eigen_vectors.T[0][0], eigen_vectors.T[0][1]+small_shift, r'v_{1}', va='center',ha='right', fontsize=fontsize + 10)
plt.text(eigen_vectors.T[1][0] - small_shift, eigen_vectors.T[1][1],r'v_{2}', va='center',ha='right', fontsize=fontsize + 10)

for i in range(total_step): 
    
    plt.arrow(0, 0, v_1_list[i+1][0], v_1_list[i+1][1], head_width=0.05, color='darkviolet', length_includes_head=True)
    plt.arrow(0, 0, v_2_list[i+1][0], v_2_list[i+1][1], head_width=0.05, color='darkviolet', length_includes_head=True)
    
    plt.text(v_1_list[i+1][0] + 2*small_shift , v_1_list[i+1][1]-2*small_shift,r'\alpha \cdot \lambda_{0} ^{1} \cdot v_{2}'.format(1,i+1, 1),va='center',ha='right', fontsize=fontsize)
    plt.text(v_2_list[i+1][0]-0.1, v_2_list[i+1][1],r'\beta \cdot \lambda_{0} ^{1} \cdot v_{2}'.format(2, i+1, 2),va='center',ha='right', fontsize=fontsize)

    plt.arrow(v_1_list[i+1][0], v_1_list[i+1][1], v_2_list[i+1][0], v_2_list[i+1][1], head_width=0, color='black', linestyle='--', length_includes_head=True)
    plt.arrow(v_2_list[i+1][0], v_2_list[i+1][1], v_1_list[i+1][0], v_1_list[i+1][1], head_width=0, color='black', linestyle='--', length_includes_head=True)
    
orange_patch = mpatches.Patch(color='orange', label='Eigen vectors')
purple_patch = mpatches.Patch(color='darkviolet', label='Scalar multiples of the eigen vectors')
plt.legend(handles=[orange_patch, purple_patch], fontsize=25, loc='lower right')

for i in range(total_step):
    plt.text(x[i][0]+0.1, x[i][1]-0.05, r'n={0}'.format(i), fontsize=20)

plt.grid(True)
plt.ylabel("a_{n}: n^{th} generation", fontsize=20)
plt.xlabel("a_{n+1}: n+1 ^{th} geneartion", fontsize=20)
plt.title("Fibonacci sequence and its eigen space", fontsize=30)
#plt.savefig("Fibonacci_eigen_space.png")
plt.show()
import matplotlib.pyplot as plt 
import numpy as np 
import matplotlib.patches as mpatches

const_range = 10

X = np.arange(-const_range, const_range + 1, 1)
Y = np.arange(-const_range, const_range + 1, 1)
U_x, U_y = np.meshgrid(X, Y)

T_A_0 = np.array([[3, 1], 
                [1, 2]])

T_A_1 = np.array([[3, 1],
                [-1, 1]])

T_A_2 = np.array([[1, -1], 
                [1, 1]])

T_A_list = np.array((T_A_0, T_A_1, T_A_2))

const_range = 5
plt.figure(figsize=(30, 10))
plt.subplots_adjust(wspace=0.1)
labels = ["Grids", "Displacement vectors made by A", "Real eigen vectors of A"]  
title_list = [r"A_1 has two different real eigen vectors.", r"A_2 has two identical real unit eigen vectors.",  r"A_3 has only imaginary eigen vectors."]
for idx in range(len(T_A_list)): 
    
    eigen_values, eigen_vectors = np.linalg.eig(T_A_list[idx])
    sorted_idx = eigen_values.argsort()[::-1]   
    eigen_values = eigen_values[sorted_idx]
    eigen_vectors = eigen_vectors[:,sorted_idx]
    eigen_vectors = eigen_vectors.astype(float)
        
    for i in range(len(eigen_vectors)):
        if(eigen_vectors.T[i][0] < 0):
            eigen_vectors.T[i] = - eigen_vectors.T[i]
        

    X = np.arange(-const_range, const_range + 1, 1)
    Y = np.arange(-const_range, const_range + 1, 1)
    U_x, U_y = np.meshgrid(X, Y)

    V_x = np.zeros((len(U_x), len(U_y)))
    V_y = np.zeros((len(U_x), len(U_y)))

    temp_vec = np.zeros((1, 2))

    W_x = np.zeros((len(U_x), len(U_y)))
    W_y = np.zeros((len(U_x), len(U_y)))

    plt.subplot(1, 3, idx + 1)


    for i in range(len(U_x)):
        for j in range(len(U_y)):
            temp_vec[0][0] = U_x[i][j]
            temp_vec[0][1] = U_y[i][j]
        
            temp_vec[0] = np.dot(T_A_list[idx], temp_vec[0])
        
            V_x[i][j] = temp_vec[0][0]
            V_y[i][j] = temp_vec[0][1]
        
            W_x[i][j] = V_x[i][j] - U_x[i][j]
            W_y[i][j] = V_y[i][j] - U_y[i][j]
            #plt.arrow(0, 0, V_x[i][j], V_y[i][j], head_width=0.1, color='red')
            plt.arrow(0, 0, U_x[i][j], U_y[i][j], head_width=0.3, color='dimgrey', label=labels[0])
            plt.arrow(U_x[i][j], U_y[i][j], W_x[i][j], W_y[i][j], head_width=0.3, color='darkviolet', label=labels[1])
            
            range_const = 20
            plt.xlim([-range_const, range_const])
            plt.ylim([-range_const, range_const])
            plt.title(title_list[idx], fontsize=25)
            
            if idx==2:
                continue
 
            plt.arrow(0, 0, eigen_vectors.T[0][0]*10, eigen_vectors.T[0][1]*10, head_width=1, color='orange', label=labels[2])
            plt.arrow(0, 0, eigen_vectors.T[1][0]*10, eigen_vectors.T[1][1]*10, head_width=1, color='orange', label=labels[2])

grey_patch = mpatches.Patch(color='grey', label='Grids')
purple_patch = mpatches.Patch(color='darkviolet', label='Displacement vectors made by A')
yellow_patch = mpatches.Patch(color='gold', label='Real eigen vectors of A')
plt.legend(handles=[grey_patch, purple_patch, yellow_patch], fontsize=25, loc='lower right', bbox_to_anchor=(-0.1, -.35))
#plt.savefig("linear_transformation.png")
plt.show()
import numpy as np 
import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d.proj3d import proj_transform
from mpl_toolkits.mplot3d.axes3d import Axes3D
from matplotlib.text import Annotation
from matplotlib.patches import FancyArrowPatch
import matplotlib.patches as mpatches

class Annotation3D(Annotation):
    def __init__(self, text, xyz, *args, **kwargs):
        super().__init__(text, xy=(0,0), *args, **kwargs)
        self._xyz = xyz

    def draw(self, renderer):
        x2, y2, z2 = proj_transform(*self._xyz, renderer.M)
        self.xy=(x2,y2)
        super().draw(renderer)

def _annotate3D(ax,text, xyz, *args, **kwargs):
    '''Add anotation `text` to an `Axes3d` instance.'''

    annotation= Annotation3D(text, xyz, *args, **kwargs)
    ax.add_artist(annotation)

setattr(Axes3D,'annotate3D',_annotate3D)

class Arrow3D(FancyArrowPatch):
    def __init__(self, x, y, z, dx, dy, dz, *args, **kwargs):
        super().__init__((0,0), (0,0), *args, **kwargs)
        self._xyz = (x,y,z)
        self._dxdydz = (dx,dy,dz)

    def draw(self, renderer):
        x1,y1,z1 = self._xyz
        dx,dy,dz = self._dxdydz
        x2,y2,z2 = (x1+dx,y1+dy,z1+dz)

        xs, ys, zs = proj_transform((x1,x2),(y1,y2),(z1,z2), renderer.M)
        self.set_positions((xs[0],ys[0]),(xs[1],ys[1]))
        super().draw(renderer)

def _arrow3D(ax, x, y, z, dx, dy, dz, *args, **kwargs):
    '''Add an 3d arrow to an `Axes3D` instance.'''

    arrow = Arrow3D(x, y, z, dx, dy, dz, *args, **kwargs)
    ax.add_artist(arrow)

setattr(Axes3D,'arrow3D',_arrow3D)

T_A = np.array([[60.45, 33.63, 46.29], 
                [33.63, 68.49, 50.93], 
                [46.29, 50.93, 53.61]])

T_A = T_A/50
const_range = 2


X = np.arange(-const_range, const_range + 1, 1)
Y = np.arange(-const_range, const_range + 1, 1)
Z = np.arange(-const_range, const_range + 1, 1)

U_x, U_y, U_z = np.meshgrid(X, Y, Z)

V_x = np.zeros((len(U_x), len(U_y), len(U_z)))
V_y = np.zeros((len(U_x), len(U_y), len(U_z)))
V_z = np.zeros((len(U_x), len(U_y), len(U_z)))

temp_vec = np.zeros((1, 3))

W_x = np.zeros((len(U_x), len(U_y), len(U_z)))
W_y = np.zeros((len(U_x), len(U_y), len(U_z)))
W_z = np.zeros((len(U_x), len(U_y), len(U_z)))

eigen_values, eigen_vectors = np.linalg.eig(T_A)
sorted_idx = eigen_values.argsort()[::-1]   
eigen_values = eigen_values[sorted_idx]
eigen_vectors = eigen_vectors[:,sorted_idx]
eigen_vectors = eigen_vectors.astype(float)

fig = plt.figure(figsize=(15, 15))
ax = fig.add_subplot(111, projection='3d')
grid_range = const_range + 5
ax.set_xlim(-grid_range, grid_range)
ax.set_ylim(-grid_range, grid_range)
ax.set_zlim(-grid_range, grid_range)

eigen_values, eigen_vectors = np.linalg.eig(T_A)
sorted_idx = eigen_values.argsort()[::-1]   
eigen_values = eigen_values[sorted_idx]
eigen_vectors = eigen_vectors[:,sorted_idx]
eigen_vectors = eigen_vectors.astype(float)
     
    
for i in range(len(eigen_vectors)):
    if(eigen_vectors.T[i][0] < 0):
        eigen_vectors.T[i] = - eigen_vectors.T[i]

for i in range(len(U_x)):
    for j in range(len(U_x)):
        for k in range(len(U_x)):
            temp_vec[0][0] = U_x[i][j][k]
            temp_vec[0][1] = U_y[i][j][k]
            temp_vec[0][2] = U_z[i][j][k]
        
            temp_vec[0] = np.dot(T_A, temp_vec[0])
        
            V_x[i][j][k] = temp_vec[0][0]
            V_y[i][j][k] = temp_vec[0][1]
            V_z[i][j][k] = temp_vec[0][2]
        
            W_x[i][j][k] = V_x[i][j][k] - U_x[i][j][k]
            W_y[i][j][k] = V_y[i][j][k] - U_y[i][j][k]
            W_z[i][j][k] = V_z[i][j][k] - U_z[i][j][k]
            ax.arrow3D(0, 0, 0, 
                       U_x[i][j][k], U_y[i][j][k], U_z[i][j][k], 
                       mutation_scale=10, arrowstyle="-|>", fc='dimgrey', ec='dimgrey')
            #ax.arrow3D(0, 0, 0, 
            #          V_x[i][j][k], V_y[i][j][k], V_z[i][j][k], 
            #           mutation_scale=10, arrowstyle="-|>", fc='red', ec='red')
            ax.arrow3D(U_x[i][j][k], U_y[i][j][k], U_z[i][j][k], 
                       W_x[i][j][k], W_y[i][j][k], W_z[i][j][k],
                       mutation_scale=10, arrowstyle="-|>", fc='darkviolet', ec='darkviolet')
            
ax.arrow3D(0, 0, 0, eigen_vectors.T[0][0]*10, eigen_vectors.T[0][1]*10, eigen_vectors.T[0][2]*10,
                       mutation_scale=10,  arrowstyle="-|>", fc='orange', ec='orange')
ax.arrow3D(0, 0, 0, eigen_vectors.T[1][0]*10, eigen_vectors.T[1][1]*10, eigen_vectors.T[1][2]*10,
                       mutation_scale=10, arrowstyle="-|>", fc='orange', ec='orange')
ax.arrow3D(0, 0, 0, eigen_vectors.T[2][0]*10, eigen_vectors.T[2][1]*10, eigen_vectors.T[2][2]*10,
                       mutation_scale=10, arrowstyle="-|>", fc='orange', ec='orange')

ax.text(eigen_vectors.T[0][0]*8 , eigen_vectors.T[0][1]*8, eigen_vectors.T[0][2]*8+1, r'v_1', fontsize=20)
ax.text(eigen_vectors.T[1][0]*8 , eigen_vectors.T[1][1]*8, eigen_vectors.T[1][2]*8, r'v_2', fontsize=20)
ax.text(eigen_vectors.T[2][0]*8 , eigen_vectors.T[2][1]*8, eigen_vectors.T[2][2]*8, r'v_3', fontsize=20)


grey_patch = mpatches.Patch(color='grey', label='Grids')
orange_patch = mpatches.Patch(color='orange', label='Orthogonal eigen vectors of A')
purple_patch = mpatches.Patch(color='darkviolet', label='Displacement vectors made by A')
plt.legend(handles=[grey_patch, orange_patch, purple_patch], fontsize=20, loc='lower right')

ax.set_xlabel(r'x_1', fontsize=25)
ax.set_ylabel(r'x_2', fontsize=25)
ax.set_zlabel(r'x_3', fontsize=25)
#plt.savefig("symmetric_positive_definite_visualizaiton.png")
plt.show()

 

Spiky cubes, Pac-Man walking, empty M&M’s chocolate: curse of dimensionality

This is the first article of the article series Illustrative introductions on dimension reduction.

“Curse of dimensionality” means the difficulties of machine learning which arise when the dimension of data is higher. In short if the data have too many features like “weight,” “height,” “width,” “strength,” “temperature”…., that can undermine the performances of machine learning. The fact might be contrary to your image which you get from the terms “big” data or “deep” learning. You might assume that the more hints you have, the better the performances of machine learning are. There are some reasons for curse of dimensionality, and in this article I am going to introduce two major reasons below.

  1. High dimensional data usually have rich expressiveness, but usually training data are too poor for that.
  2. The behaviors of data points in high dimensional space are totally different from our common sense.

Through these topics, you will see that you always have to think about which features to use considering the number of data points.

*From now on I am going to talk about only Euclidean distance. If you are not sure what Euclidean distance means, please just keep it in mind that it is the type of distance most people wold have learnt in normal compulsory education.

1. Number of samples and degree of dimension

The most straightforward demerit of adding many features, or increasing dimensions of data, is the growth of computational costs. More importantly, however, you always have to think about the degree of dimensions in relation of the number of data points you have. Let me take a simple example in a book “Pattern Recognition and Machine Learning” by C. M. Bishop (PRML). This is an example of measurements of a pipeline. The figure below shows a comparison plot of 3 classes (red, green and blue), with parameter x_7 plotted against parameter x_6 out of 12 parameters.

* The meaning of data is not important in this article. If you are interested please refer to the appendix in PRML.

Assume that we are interested in classifying the cross in black into one of the three classes. One of the most naive ideas of this classification is dividing the graph into grids and labeling each grid depending on the number of samples in the classes (which are colored at the right side of the figure). And you can classify the test sample, the cross in black, into the class of the grid where the test sample is in. Thereby the cross is classified to the class in red.

Source: C.M. Bishop, “Pattern Recognition and Machine Learning,” (2006), Springer, pp. 34-35

As I mentioned in the figure above, we used only two features out of 12 features in total. When the total number of data points is fixed and you add remaining ten axes/features one after another, what would happen? Let’s see what “adding axes/features” means. If you are talking about 1, 2, or 3 dimensional grids, you can visualize them. And as you can see from the figure below, if you make each 10^1, 10^2, 100^3 grids respectively in 1, 2, 3 dimensional spaces, the number of the small regions in the grids are respectively 10, 100, 1000. Even though you cannot visualize it anymore, you can make grids for more than 3 dimensional data. If you continue increasing the degree of dimension, the number of grids increases exponentially, and that can soon surpass the number of training data points. That means there would be a lot of empty spaces in such high dimensional grids. And the classifying method above: coloring each grid and classifying unknown samples depending on the colors of the grids, does not work out anymore because there would be a lot of empty grids.

* If you are still puzzled by the idea of “more than 3 dimensional grids,” you should not think too much about that now. It is enough if you can get some understandings on high dimensional data after reading the whole article of this.

Source: Goodfellow and Yoshua Bengio and Aaron Courville, Deep Learning, (2016), MIT Press, p. 153

I said the method above is the most naive way, but other classical classification methods , for example k-nearest neighbors algorithm, are more or less base on a similar idea. Many of classical machine learning algorithms are based on the idea of smoothness prior, or local constancy prior. In short in classical ways, you  do not expect data to change so much in a small region, so you can expect unknown samples to be similar to data in vicinity. But that soon turns out to be problematic when the dimension of data is bigger because training data would be sparse because the area of multidimensional space grows exponentially as I mentioned above. And sometimes you would not be able to find training data around test data. Plus, in high dimensional data, you cannot treat distance in the same as you do in lower dimensional space. The ideas of “close,” “nearby,” or “vicinity” get more obscure in high dimensional data. That point is related to the next topic: the intuition have cultivated in normal life is not applicable to higher dimensional data.

2. Bizarre characteristics of high dimensional data

We form our sense of recognition in 3-dimensional ways in our normal life. Even though we can visualize only 1, 2, or 3 dimensional data, we can actually generalize the ideas in 1, 2, or 3 dimensional ideas to higher dimensions. For example 4 dimensional cubes, 100 dimensional spheres, or orthogonality in 255 dimensional space. Again, you cannot exactly visualize those ideas, and for many people, such high dimensional phenomenon are just imaginary matters on blackboards. Those high dimensional ideas are designed to retain some conditions just as well as 1, 2, or 3 dimensional space. Let’s take an example of spheres in several dimensional spaces. General spheres in any D-dimensional space can be defined as a set of any \boldsymbol{x}, such that |\boldsymbol{x} - \boldsymbol{c}| = r, where \boldsymbol{c} is the center point and r is length of radius. When \boldsymbol{x} is 2-dimensional, the spheres are called “circles.” When \boldsymbol{x} is 3-dimensional, the spheres are called “spheres” in our normal life, unless it is used in a conversation in a college cafeteria, by some students in mathematics department. And when \boldsymbol{x} is D-dimensional, they are called D-ball, and again, this is just a imaginary phenomenon on blackboard.

* Vectors and points are almost the same because all the vectors are denoted as “arrows” from the an origin point to sample data points.  The only difference is that when you use vectors, you have to consider their directions.

* “D-ball” is usually called “n-ball,” and in such context it is a sphere in a n-dimensional space. But please let me use the term “D-ball” in this article.

Not only spheres, but only many other ideas have been generalized to D-dimensional space, and many of them are indispensable also for data science. But there is one severe problem: the behaviors of data in high dimensional field is quite different from those in two or three dimensional space. To be concrete, in high dimensional field, cubes are spiky, you have to move like Pac-Man, and M & M’s Chocolate looks empty inside but tastes normal.

2.1: spiky cubes
Let’s take a look at an elementary-school-level example of geometry first. Assume that you have several unit squares or unit cubes like below. In each of them a circle or sphere with diameter 1 is inscribed. The length of a diagonal line in each square is \sqrt{2}, and that in each cube is \sqrt{3}.

If you stack the squares or cubes as below, what are the length of diameters of the blue circle or sphere, circumscribing all the 4 orange circles or the 8 orange spheres?

The answers are, the diameter of the blue circle is \sqrt{2} - 1, and the diameter of the blue sphere is \sqrt{3} - 1.

Next let’s think about the same situation in higher dimensional space. Assume that there are some unit D-dimensional hypercubes stacked, in each of which a D-ball with diameter 1 is inscribed, touching all the surfaces inside. Then what is the length of the diameter of  a D-ball circumscribing all the unit D-ball in the hypercubes ? Given the results above, it ca be predicted that its diameter is \sqrt{D}  -1. If that is true, there is one strange point: \sqrt{D} - 1 can soon surpass 2: that means in the chart above the blue sphere will stick out of the stacked cubes. That sounds like a paradox, but with one hypothesis, the phenomenon makes sense: cubes become more spiky as the degree of dimension grows. This hypothesis is a natural deduction because diagonal lines of hyper cubes get longer, and the the center of each surface of hypercubes still touches the unit D-ball with diameter 1, inscribing inscribing inside each unit hypercube.

If you stack 4 hypercubes, the blue sphere circumscribing them will not stick out of the stacked hypercubes anymore like the figure below.

*Of course you cannot visualize what is going on in D-dimensional space, so the figure below is just a pseudo simulation of D-dimensional space in our 3-dimensional sense. I guess you have to stack more than four hyper cubes in higher dimensional data, but you cannot easily imagine what will go on in such space anymore.

 

*You can confirm the fact that hypercube gets more spiky as the degree of dimension growth, by comparing the volume of the hypercube and the volume of the D-ball inscribed inside the hypercube. Thereby you can prove that the volume of hypercube concentrates on the corners of the hypercube. Plus, as I mentioned the longest diagonal distance of hypercube gets longer as dimension degree increases. That is why hypercube is said to be spiky. For mathematical proof, please check the Exercise 1.19 of PRML.

2.2: Pac-Man walking

Next intriguing phenomenon in high dimensional field is that most of pairs of vectors in high dimensional space are orthogonal. In other words, if you select two random vectors in high dimensional space, the angle between them are mostly close to 90^\circ. Let’s see the general meaning of angle between two vectors in any dimensional spaces. Assume that the angle between two vectors \boldsymbol{u}, and \boldsymbol{v} is \theta, then cos\theta is calculated as cos\theta = \frac{<\boldsymbol{u}, \boldsymbol{v}>}{|\boldsymbol{u}||\boldsymbol{v}|}. In 1, 2, or 3 dimensional space, you can actually see the angle, but again you can define higher dimensional angle, which you cannot visualize anymore. And angles are sometimes used as similarity of two vectors.

* <\boldsymbol{u}, \boldsymbol{v}> is the inner product of \boldsymbol{u}, and \boldsymbol{v}.

Assume that you generate a pair of two points inside a D-dimensional unit sphere and make two vectors \boldsymbol{u}, and \boldsymbol{v} by connecting the origin point and those two points respectively. When D is 2, I mean spheres are circles in this case, any \theta are equally generated as in the chart below. The fact might be the same as your intuition.   How about in 3-dimensional space? In fact the distribution of \theta is not uniform. \theta = 90^\circ is the most likely to be generated. As I explain in the figure below, if you compare the area of cross section of a hemisphere and the area of a cone whose vertex is the center point of the sphere, you can see why.

I generated 10000 random pairs of points in side a D-dimensional unit sphere, and calculated the angle between them. In other words I just randomly generated two D-dimensional vectors \boldsymbol{u} and \boldsymbol{v}, whose elements are randomly generated values between -1 and 1, and calculated the angle between them, repeating this process 10000 times. The chart below are the histograms of angle between pairs of generated vectors in respectively 2, 3, 50, and 100 dimensional space.

As I explained above, in 2-dimensional space, the distribution of \theta is almost uniform. However the distribution concentrates a little around 90^\circ in 3-dimensional space. You can see that the bigger the degree of dimension is, the more the angles of generated vectors concentrate around 90^\circ. That means most pairs of vectors in high dimensional space are close to orthogonal. Movements are also sequence of vectors, so when most pairs of movement vectors are orthogonal, that means you can only move like Pac-Man in such space.

Source: https://edition.cnn.com/style/article/pac-man-40-anniversary-history/index.html

* Of course I am talking about arcade Mac-Man game. Not Pac-Man in Super Smash Bros.  Retro RPG video games might have more similar playability, but in high dimensional space it is also difficult to turn back. At any rate, I think you have understood it is even difficult to move smoothly in high dimensional space, just like the first notorious Resident Evil on the first PS console also had terrible playability .

2.3: empty M & M’s chocolate

Let’s think about the proportion of the volume of the outermost \epsilon surface of general spheres with radius r. First, in 2 two dimensional space, spheres are circles. The area of the brown part of the circle below is \pi r^2. In order calculate the are of \epsilon \cdot r thick surface of the circle, you have only to subtract the area of \pi \{ (1 - \epsilon)\cdot r\} ^2. When \epsilon = 0.01, the area of outer most surface is \pi r^2 - \pi (0.99\cdot r)^2, and its proportion to the area of the whole circle is \frac{\pi r^2 - \pi (0.99\cdot r)^2}{\pi r^2} = 0.0199.

In case of 3-dimensional space, the value of a sphere with radius r is \frac{4}{3} \pi r^2, so the proportion of the \epsilon surface is calculated in the same way: \frac{\frac{4}{3} \pi r^3 -\frac{4}{3} \pi (0.99\cdot r)^2}{\frac{4}{3}\pi r^2} = 0.0297. Compared to the case in 2 dimensional space, the proportion is a little bigger.

How about in D-dimensional space? We have seen that even in  D-dimensional space the surface of a sphere, I mean D-ball, can be defined as a set of any points whose distance from the center point is all r. And it is known that the volume of D-ball is defined as below.

\Gamma () is called gamma function, but in this article it is not so important. The most important point now is, if you discuss any D-ball, their volume only depends on their radius r. That meas the proportion of outer \epsilon surface of D-ball is calculated as \frac{\pi r^2 - \pi \{ (1 - \epsilon)\cdot r\} ^2}{\pi r^2}. When \epsilon is 0.01, the proportion of the 1% surface of D-ball changes like in the chart below.

* And of course when D is 2,  \frac{\pi ^{(\frac{D}{2})}}{\Gamma (\frac{D}{2} + 1)} = \pi, and when D is 3 ,  \frac{\pi ^{(\frac{D}{2})}}{\Gamma (\frac{D}{2} + 1)} = \frac{4}{3} \pi

You can see that when D is over 400, around 90% of volume is concentrated in the very thin 1% surface of D-ball. That is why, in high dimensional space, M & M’s chocolate look empty but tastes normal: all the chocolate are concentrated beneath the sugar coating.

More interestingly, even if you choose any points as a central point of a sphere with radius r, the other points are squashed to the surface of the sphere, even if all the data points are uniformly distributed. This situation is problematic for classical machine learning algorithms, which are often based on the Euclidean distances between pairs of two sample data points: if you go from the central point to another sample point, the possibility of finding the point within (1 - \epsilon)\cdot r radius of the center is almost zero. But if you reach the outermost \epsilon part of the surface of the sphere, most data points are there. However, for one of the data points in the surface, any other data points are distant in the same way.

Inside M & M’s chocolate is a mysterious world.

Source: https://hipwallpaper.com/mms-wallpapers/

You have seen that using high dimensional data can be problematic in many ways. Data science and machine learning are largely based on one idea: you can find a lower dimensional meaningful and easier structure in data. In the next articles I am going to introduce some famous dimension reduction algorithms. And hopefully I would like to give some deeper insights in to these algorithms, in straightforward ways.

* I could not explain the relationships of variance and bias of data. This is also a very important factor when you think about dimensionality of data. I hope I can write about this topic someday. You can also look it up if you are interested.

* I make study materials on machine learning, sponsored by DATANOMIQ. I do my best to make my content as straightforward but as precise as possible. I include all of my reference sources. If you notice any mistakes in my materials, including grammatical errors, please let me know (email: yasuto.tamura@datanomiq.de). And if you have any advice for making my materials more understandable to learners, I would appreciate hearing it.

Illustrative introductions on dimension reduction

“What is your image on dimensions?”

….That might be a cheesy question to ask to reader of Data Science Blog, but most people, with no scientific background, would answer “One dimension is a line, and two dimension is a plain, and we live in three-dimensional world.” After that if you ask “How about the fourth dimension?” many people would answer “Time?”

You can find books or writings about dimensions in various field. And you can use the word “dimension” in normal conversations, in many contexts.

*In Japanese, if you say “He likes two dimension.” that means he prefers anime characters to real women, as is often the case with Japanese computer science students.

The meanings of “dimensions” depend on the context, but in data science dimension is usually the number of rows of your Excel data.

When you study data science or machine learning, usually you should start with understanding the algorithms with 2 or 3 dimensional data, and you can apply those ideas to any D dimensional data. But of course you cannot visualize D dimensional data anymore, and you always have to be careful of what happens if you expand degree of dimension.

Conversely it is also important to reduce dimension to understand abstract high dimensional stuff in 2 or 3 dimensional space, which are close to our everyday sense. That means dimension reduction is one powerful way of data visualization.

In this blog series I am going to explain meanings of dimension itself in machine learning context and algorithms for dimension reductions, such as PCA, LDA, and t-SNE, with 2 or 3 dimensional visible data. Along with that, I am going to delve into the meaning of calculations so that you can understand them in more like everyday-life sense.

This article series is going to be roughly divided into the contents below.

  1. Curse of Dimensionality
  2. PCA, LDA (to be published soon)
  3. Rethinking eigen vectors (to be published soon)
  4. KL expansion and subspace method (to be published soon)
  5. Autoencoder as dimension reduction (to be published soon)
  6. t-SNE (to be published soon)

I hope you could see that reducing dimension is one of the fundamental approaches in data science or machine learning.